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A .gitignore for Unity projects

Keep Library, Temp, Logs and build folders out of Git while your Assets and ProjectSettings stay tracked. Visual Studio, Rider and OS files are covered too.

.gitignore

        

Where the rules come from

The templates follow the widely used community lists for each language and tool, trimmed of rarely needed lines. Build output, dependency folders, caches, logs, editor settings and operating system clutter such as .DS_Store and Thumbs.db are covered, and lines starting with ! keep files you usually want, like the Gradle wrapper or shared VS Code settings.

Keep secrets out of Git

Add Environment files and secrets to ignore .env files, private keys and credential files while keeping .env.example. A .gitignore only stops new files from being added. If a secret was already committed, remove it with git rm --cached, then rotate the key, because it stays in the history.

Using the file

Save it as .gitignore in the top folder of your repository, next to the .git folder. Patterns ending in / match folders, a leading / anchors a pattern to the repository root, ** matches any depth, and later rules win over earlier ones. Run git status --ignored to check what is being skipped.

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